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API > API/Runtime > API/Runtime/MovieScene
Optional decoration that can be added to sections to add channels
| Name | IMovieSceneChannelDecoration |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Decorations/IMovieSceneChannelDecoration.h |
| Include Path | #include "Decorations/IMovieSceneChannelDecoration.h" |
Syntax
class IMovieSceneChannelDecoration
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDecorationChannelProxyDirty | bool | Decorations/IMovieSceneChannelDecoration.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ConsumeDecorationChannelProxyDirty() |
Returns true and clears the flag if the channel proxy needs rebuilding. | Decorations/IMovieSceneChannelDecoration.h | |
void InvalidateDecorationChannelProxy () |
Mark this decoration's channel proxy as needing reconstruction. | Decorations/IMovieSceneChannelDecoration.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMovieSceneChannelProxyType PopulateChannelProxy
(
FMovieSceneChannelProxyData& OutProxyData |
Called to add channels to the channel proxy | Decorations/IMovieSceneChannelDecoration.h |