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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneEntitySystemRunner
Description
Called immediately after instantiation to execute cleanup and bookkeeping tasks. Skipped if instantiation is skipped.
| Name | GameThread_PostInstantiation |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemRunner.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemRunner.cpp |
UE::MovieScene::ERunnerFlushResult GameThread_PostInstantiation
(
UMovieSceneEntitySystemLinker * Linker
)