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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FFreeEntityOperation
| |
|
| Name |
FCommitData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include Path |
#include "EntitySystem/MovieSceneEntityManager.h" |
Syntax
struct FCommitData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AllocationsToEntities |
TMap< int32, FAllocationMask > |
Contains specific entities to destroy from allocations that are not to be destroyed completely |
EntitySystem/MovieSceneEntityManager.h |
|
| EmptyEntities |
TArray< FMovieSceneEntityID > |
Additional array of entitiy IDs that need destroying despite not belonging to an allocation |
EntitySystem/MovieSceneEntityManager.h |
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