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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshElementIndexer
| |
|
| Name |
FIndexPerChannel |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MeshDescription/Public/MeshElementIndexer.h |
| Include Path |
#include "MeshElementIndexer.h" |
Syntax
struct FIndexPerChannel
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Chunks |
TArray< FChunk > |
List of chunks for the keyed data |
MeshElementIndexer.h |
|
| StaleKeyIndices |
TSet< int32 > |
List of keys which need to be rebuilt |
MeshElementIndexer.h |
|
| StaleReferencerIndices |
TSet< int32 > |
List of referencers which should be examined to rebuild the index |
MeshElementIndexer.h |
|