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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshDescription
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MeshDescription.h |
|
void AddUnique
(
TSet< T >& Container,
const T& Item
)
|
|
MeshDescription.h |
|
AddUnique(TArray< T > &, const T &)
| |
|
| Name |
AddUnique |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path |
#include "MeshDescription.h" |
template<class T>
void AddUnique
(
TArray < T > & Container,
const T & Item
)
AddUnique(TSet< T > &, const T &)
| |
|
| Name |
AddUnique |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path |
#include "MeshDescription.h" |
template<class T>
void AddUnique
(
TSet< T > & Container,
const T & Item
)