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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FSparseElementsStorage
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetNumElementsOfType () |
MassSparseElementsStorage.h | ||
uint32 GetNumElementsOfType
(
TNotNull< const UScriptStruct* > ElementType |
Returns the total number of instances of the given sparse element type | MassSparseElementsStorage.h |
GetNumElementsOfType()
| Name | GetNumElementsOfType |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassSparseElementsStorage.h |
| Include Path | #include "MassSparseElementsStorage.h" |
template<CSparse T>
uint32 GetNumElementsOfType() const
GetNumElementsOfType(TNotNull< const UScriptStruct * >)
Description
Returns the total number of instances of the given sparse element type
| Name | GetNumElementsOfType |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassSparseElementsStorage.h |
| Include Path | #include "MassSparseElementsStorage.h" |
uint32 GetNumElementsOfType
(
TNotNull< const UScriptStruct * > ElementType
) const