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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FSparseElementsStorage
| Name | FTypePool |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassSparseElementsStorage.h |
| Include Path | #include "MassSparseElementsStorage.h" |
Syntax
struct FTypePool
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTypePool
(
const FTypeConfig& InConfig |
MassSparseElementsStorage.h | ||
FTypePool () |
MassSparseElementsStorage.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FTypePool() |
MassSparseElementsStorage.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Chunks | TArray< FPackedStructDataChunk > | MassSparseElementsStorage.h | ||
| Config | const FTypeConfig | MassSparseElementsStorage.h | ||
| FSparseElementIterator | friend | MassSparseElementsStorage.h | ||
| NumElements | uint32 | Stores total number of instances of the given sparse element type | MassSparseElementsStorage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TNotNull< uint8 * > Add
(
uint32 EntityIndex, |
MassSparseElementsStorage.h | ||
TNotNull< uint8 * > Add
(
uint32 EntityIndex |
MassSparseElementsStorage.h | ||
FStructView Add_GetView
(
uint32 EntityIndex |
MassSparseElementsStorage.h | ||
TNotNull< uint8 * > AddMove
(
uint32 EntityIndex, |
MassSparseElementsStorage.h | ||
FConstStructView Get
(
uint32 EntityIndex |
MassSparseElementsStorage.h | ||
FStructView GetMutable
(
uint32 EntityIndex |
MassSparseElementsStorage.h | ||
uint32 GetNumElements() |
MassSparseElementsStorage.h | ||
FStructView GetOrCreateMutable
(
uint32 EntityIndex |
MassSparseElementsStorage.h | ||
bool Remove
(
uint32 EntityIndex |
MassSparseElementsStorage.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FTypePool & GetDummyPool() |
MassSparseElementsStorage.h |