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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FSparseElementsStorage
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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MassSparseElementsStorage.h |
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MassSparseElementsStorage.h |
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MassSparseElementsStorage.h |
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MassSparseElementsStorage.h |
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BatchAddElementToEntities(TArray< FMassEntityHandle > &, TArray< FStructView > *)
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| Name |
BatchAddElementToEntities |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassSparseElementsStorage.h |
| Include Path |
#include "MassSparseElementsStorage.h" |
template<CSparse T>
void BatchAddElementToEntities
(
TArray < FMassEntityHandle > & InOutEntityHandles,
TArray < FStructView > * OutAddedElements
)
BatchAddElementToEntities(TArray< FMassEntityHandle > &, TNotNull< const UScriptStruct >, TArray< FStructView > )
| |
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| Name |
BatchAddElementToEntities |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassSparseElementsStorage.h |
| Include Path |
#include "MassSparseElementsStorage.h" |
| Source |
/Engine/Source/Runtime/MassEntity/Private/MassSparseElementsStorage.cpp |
void BatchAddElementToEntities
(
TArray < FMassEntityHandle > & InOutEntityHandles,
TNotNull< const UScriptStruct * > ElementType,
TArray < FStructView > * OutAddedElements
)
Parameters
| Name |
Remarks |
| InOutEntityHandles |
may get modified by the function - sorted and invalid handles removed |
BatchAddElementToEntities(TArrayView< const FMassEntityHandle >, TNotNull< const UScriptStruct >, TArray< FStructView > )
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|
| Name |
BatchAddElementToEntities |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassSparseElementsStorage.h |
| Include Path |
#include "MassSparseElementsStorage.h" |
| Source |
/Engine/Source/Runtime/MassEntity/Private/MassSparseElementsStorage.cpp |
void BatchAddElementToEntities
(
TArrayView < const FMassEntityHandle > InEntityHandles,
TNotNull< const UScriptStruct * > ElementType,
TArray < FStructView > * OutAddedElements
)
BatchAddElementToEntities(TContainer, TNotNull< const UScriptStruct >, TArray< FStructView > )
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| Name |
BatchAddElementToEntities |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MassEntity/Public/MassSparseElementsStorage.h |
| Include Path |
#include "MassSparseElementsStorage.h" |
| Source |
/Engine/Source/Runtime/MassEntity/Private/MassSparseElementsStorage.cpp |
template<typename TContainer>
void BatchAddElementToEntities
(
TContainer InEntityHandles,
TNotNull< const UScriptStruct * > ElementType,
TArray < FStructView > * OutAddedElements
)