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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassSubsystemAccess
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassSubsystemAccess
(
FMassEntityManager* InEntityManager |
MassSubsystemAccess.h | ||
FMassSubsystemAccess
(
UWorld* InWorld |
MassSubsystemAccess.h |
FMassSubsystemAccess(FMassEntityManager *)
| Name | FMassSubsystemAccess |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassSubsystemAccess.h |
| Include Path | #include "MassSubsystemAccess.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassSubsystemAccess.cpp |
FMassSubsystemAccess
(
FMassEntityManager * InEntityManager
)
FMassSubsystemAccess(UWorld *)
| Name | FMassSubsystemAccess |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassSubsystemAccess.h |
| Include Path | #include "MassSubsystemAccess.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassSubsystemAccess.cpp |
FMassSubsystemAccess
(
UWorld * InWorld
)