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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassObserverManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool OnCompositionChanged
(
const FMassArchetypeEntityCollection& EntityCollection, |
MassObserverManager.h | ||
bool OnCompositionChanged
(
FMassEntityHandle EntityHandle, |
MassObserverManager.h | ||
bool OnCompositionChanged
(
const FMassArchetypeEntityCollection& EntityCollection, |
MassObserverManager.h | ||
bool OnCompositionChanged
(
const FMassEntityHandle Entity, |
MassObserverManager.h | ||
bool OnCompositionChanged
(
UE::Mass::FProcessingContext& InProcessingContext, |
MassObserverManager.h | ||
bool OnCompositionChanged
(
FCollectionRefOrHandle&& EntityCollection, |
MassObserverManager.h |
OnCompositionChanged(const FMassArchetypeEntityCollection &, const FMassArchetypeCompositionDescriptor &, const EMassObservedOperation, UE::Mass::FProcessingContext *)
| Name | OnCompositionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
bool OnCompositionChanged
(
const FMassArchetypeEntityCollection & EntityCollection,
const FMassArchetypeCompositionDescriptor & Composition,
const EMassObservedOperation Operation,
UE::Mass::FProcessingContext * ProcessingContext
)
OnCompositionChanged(FMassEntityHandle, const FMassArchetypeCompositionDescriptor &, const EMassObservedOperation, UE::Mass::FProcessingContext *)
| Name | OnCompositionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
bool OnCompositionChanged
(
FMassEntityHandle EntityHandle,
const FMassArchetypeCompositionDescriptor & Composition,
const EMassObservedOperation Operation,
UE::Mass::FProcessingContext * ProcessingContext
)
OnCompositionChanged(const FMassArchetypeEntityCollection &, T &&, const EMassObservedOperation, UE::Mass::FProcessingContext *)
| Name | OnCompositionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
template<typename T, typename U>
bool OnCompositionChanged
(
const FMassArchetypeEntityCollection & EntityCollection,
T && BitSet,
const EMassObservedOperation Operation,
UE::Mass::FProcessingContext * ProcessingContext
)
OnCompositionChanged(const FMassEntityHandle, T &&, const EMassObservedOperation, UE::Mass::FProcessingContext *)
| Name | OnCompositionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
template<typename T, typename U>
bool OnCompositionChanged
(
const FMassEntityHandle Entity,
T && BitSet,
const EMassObservedOperation Operation,
UE::Mass::FProcessingContext * ProcessingContext
)
OnCompositionChanged(UE::Mass::FProcessingContext &, const FMassArchetypeEntityCollection &, const FMassArchetypeCompositionDescriptor &, const EMassObservedOperation)
| Name | OnCompositionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassObserverManager.cpp |
bool OnCompositionChanged
(
UE::Mass::FProcessingContext & InProcessingContext,
const FMassArchetypeEntityCollection & EntityCollection,
const FMassArchetypeCompositionDescriptor & Composition,
const EMassObservedOperation Operation
)
OnCompositionChanged(FCollectionRefOrHandle &&, const FMassElementBitSet &, const EMassObservedOperation, UE::Mass::FProcessingContext *)
| Name | OnCompositionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassObserverManager.cpp |
bool OnCompositionChanged
(
FCollectionRefOrHandle && EntityCollection,
const FMassElementBitSet & Composition,
const EMassObservedOperation Operation,
UE::Mass::FProcessingContext * ProcessingContext
)