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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassObserverManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasObserversForComposition
(
const FMassElementBitSet& InQueriedBitSet, |
MassObserverManager.h | ||
bool HasObserversForComposition
(
const FMassArchetypeCompositionDescriptor& Composition, |
MassObserverManager.h |
HasObserversForComposition(const FMassElementBitSet &, const EMassObservedOperation)
| Name | HasObserversForComposition |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
bool HasObserversForComposition
(
const FMassElementBitSet & InQueriedBitSet,
const EMassObservedOperation Operation
) const
HasObserversForComposition(const FMassArchetypeCompositionDescriptor &, const EMassObservedOperation)
| Name | HasObserversForComposition |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassObserverManager.h |
| Include Path | #include "MassObserverManager.h" |
bool HasObserversForComposition
(
const FMassArchetypeCompositionDescriptor & Composition,
const EMassObservedOperation Operation
) const