Navigation
API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TFragment * GetMutableSparseElement
(
const FEntityIterator& EntityIterator |
Sparse elements querying. | MassExecutionContext.h | |
TFragmentBase * GetMutableSparseElement
(
TNotNull< const UScriptStruct* > ElementType, |
MassExecutionContext.h | ||
FStructView GetMutableSparseElement
(
TNotNull< const UScriptStruct* > ElementType, |
MassExecutionContext.h |
GetMutableSparseElement(const FEntityIterator &)
Description
Sparse elements querying.
| Name | GetMutableSparseElement |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassExecutionContext.h |
| Include Path | #include "MassExecutionContext.h" |
template<UE::Mass::CSparse TFragment>
TFragment * GetMutableSparseElement
(
const FEntityIterator & EntityIterator
) const
GetMutableSparseElement(TNotNull< const UScriptStruct * >, const FEntityIterator &)
| Name | GetMutableSparseElement |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassExecutionContext.h |
| Include Path | #include "MassExecutionContext.h" |
template<UE::Mass::CSparse TFragmentBase>
TFragmentBase * GetMutableSparseElement
(
TNotNull< const UScriptStruct * > ElementType,
const FEntityIterator & EntityIterator
) const
GetMutableSparseElement(TNotNull< const UScriptStruct * >, const FEntityIterator &)
| Name | GetMutableSparseElement |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassExecutionContext.h |
| Include Path | #include "MassExecutionContext.h" |
FStructView GetMutableSparseElement
(
TNotNull< const UScriptStruct * > ElementType,
const FEntityIterator & EntityIterator
) const