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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityView
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasFragment () |
MassEntityView.h | ||
bool HasFragment
(
TNotNull< const UScriptStruct* > FragmentType |
MassEntityView.h |
HasFragment()
| Name | HasFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityView.h |
| Include Path | #include "MassEntityView.h" |
template<UE::Mass::CFragment T>
bool HasFragment() const
HasFragment(TNotNull< const UScriptStruct * >)
| Name | HasFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityView.h |
| Include Path | #include "MassEntityView.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityView.cpp |
bool HasFragment
(
TNotNull< const UScriptStruct * > FragmentType
) const