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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemoveSparseElementFromEntity
(
FMassEntityHandle EntityHandle |
MassEntityManager.h | ||
void RemoveSparseElementFromEntity
(
FMassEntityHandle EntityHandle, |
MassEntityManager.h |
RemoveSparseElementFromEntity(FMassEntityHandle)
| Name | RemoveSparseElementFromEntity |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
template<UE::Mass::CSparse T>
void RemoveSparseElementFromEntity
(
FMassEntityHandle EntityHandle
)
RemoveSparseElementFromEntity(FMassEntityHandle, TNotNull< const UScriptStruct * >)
| Name | RemoveSparseElementFromEntity |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
void RemoveSparseElementFromEntity
(
FMassEntityHandle EntityHandle,
TNotNull< const UScriptStruct * > ElementType
)