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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityCreationRequirements
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddCreatedArchetype
(
const FMassElementBitSet& InComposition |
Add by exact composition | MassRequirements.h | |
void AddCreatedArchetype
(
FMassElementBitSet&& InComposition |
MassRequirements.h |
AddCreatedArchetype(const FMassElementBitSet &)
Description
Add by exact composition
| Name | AddCreatedArchetype |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRequirements.h |
| Include Path | #include "MassRequirements.h" |
void AddCreatedArchetype
(
const FMassElementBitSet & InComposition
)
AddCreatedArchetype(FMassElementBitSet &&)
| Name | AddCreatedArchetype |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassRequirements.h |
| Include Path | #include "MassRequirements.h" |
void AddCreatedArchetype
(
FMassElementBitSet && InComposition
)