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API > API/Runtime > API/Runtime/MassEntity
| Name | FMassChunkProcessingQueueParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassArchetypeTypes.h |
| Include Path | #include "MassArchetypeTypes.h" |
Syntax
struct FMassChunkProcessingQueueParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Archetype | FMassArchetypeData * | MassArchetypeTypes.h | ||
| bParallelExecution | bool | MassArchetypeTypes.h | ||
| ChunkCondition | const FMassChunkConditionFunction * | MassArchetypeTypes.h | ||
| EntityRange | const FMassArchetypeEntityCollection::FArchetypeEntityRange | MassArchetypeTypes.h | ||
| ExecuteFunction | const FMassExecuteFunction * | MassArchetypeTypes.h | ||
| RequirementMapping | const FMassQueryRequirementIndicesMapping * | MassArchetypeTypes.h | ||
| SourceContext | FMassExecutionContext * | MassArchetypeTypes.h | ||
| SourceQuery | FMassEntityQuery * | MassArchetypeTypes.h |