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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassArchetypeSharedFragmentValu-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DoesMatchComposition
(
const FMassArchetypeCompositionDescriptor& InDescriptor |
MassEntityTypes.h | ||
bool DoesMatchComposition
(
const FMassElementBitSet& CompositionBitSet |
MassEntityTypes.h |
DoesMatchComposition(const FMassArchetypeCompositionDescriptor &)
| Name | DoesMatchComposition |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityTypes.h |
| Include Path | #include "MassEntityTypes.h" |
bool DoesMatchComposition
(
const FMassArchetypeCompositionDescriptor & InDescriptor
) const
whether the stored shared fragment values exactly match shared fragment types indicated by InDescriptor
DoesMatchComposition(const FMassElementBitSet &)
| Name | DoesMatchComposition |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityTypes.h |
| Include Path | #include "MassEntityTypes.h" |
bool DoesMatchComposition
(
const FMassElementBitSet & CompositionBitSet
) const