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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassArchetypeCompositionDescrip-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add () |
MassEntityTypes.h | ||
void Add
(
TNotNull< const UScriptStruct* > ElementType |
MassEntityTypes.h |
Add()
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityTypes.h |
| Include Path | #include "MassEntityTypes.h" |
template<typename T>
void Add()
Add(TNotNull< const UScriptStruct * >)
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityTypes.h |
| Include Path | #include "MassEntityTypes.h" |
void Add
(
TNotNull< const UScriptStruct * > ElementType
)