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Processor responsible for creating instanced static mesh entity and setting up its render state for the renderer
| Name | UMassInstantiateStaticMeshAndCreateISMRenderStateProcessor |
| Type | class |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineRenderISMProcessors.h |
| Include Path | #include "Mesh/MassEngineRenderISMProcessors.h" |
Syntax
UCLASS ()
class UMassInstantiateStaticMeshAndCreateISMRenderStateProcessor : public UMassBaseStaticMeshSetupRenderStateProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassBaseStaticMeshSetupRenderStateProcessor → UMassInstantiateStaticMeshAndCreateISMRenderStateProcessor