Navigation
API > API/Runtime > API/Runtime/MassEngine
Fragment hold the type element for selection
| Name | FMassTypeElementFragment |
| Type | struct |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineMeshFragments.h |
| Include Path | #include "Mesh/MassEngineMeshFragments.h" |
Syntax
USTRUCT ()
struct FMassTypeElementFragment : public FMassFragment
Inheritance Hierarchy
- FMassElement → FMassFragment → FMassTypeElementFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TypeElementHandle | FTypedElementHandle | Mesh/MassEngineMeshFragments.h |