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API > API/Runtime > API/Runtime/MassEngine > API/Runtime/MassEngine/FMassStaticMeshFragment
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Mesh/MassEngineMeshFragments.h |
|
|
|
Mesh/MassEngineMeshFragments.h |
|
FMassStaticMeshFragment()
| |
|
| Name |
FMassStaticMeshFragment |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineMeshFragments.h |
| Include Path |
#include "Mesh/MassEngineMeshFragments.h" |
FMassStaticMeshFragment()
FMassStaticMeshFragment(TNotNull< const UStaticMesh * >)
| |
|
| Name |
FMassStaticMeshFragment |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineMeshFragments.h |
| Include Path |
#include "Mesh/MassEngineMeshFragments.h" |
| Source |
/Engine/Source/Runtime/Mass/MassEngine/Private/Mesh/MassEngineMeshFragments.cpp |
FMassStaticMeshFragment
(
TNotNull< const UStaticMesh * > InMesh
)