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API > API/Runtime > API/Runtime/MassEngine > API/Runtime/MassEngine/FMassRenderStaticMeshFragment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UStaticMesh * GetStaticMesh () |
Mesh/MassEngineMeshFragments.h | ||
const UStaticMesh * GetStaticMesh () |
Mesh/MassEngineMeshFragments.h |
GetStaticMesh()
| Name | GetStaticMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineMeshFragments.h |
| Include Path | #include "Mesh/MassEngineMeshFragments.h" |
| Source | /Engine/Source/Runtime/Mass/MassEngine/Private/Mesh/MassEngineMeshFragments.cpp |
UStaticMesh * GetStaticMesh()
GetStaticMesh()
| Name | GetStaticMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineMeshFragments.h |
| Include Path | #include "Mesh/MassEngineMeshFragments.h" |
| Source | /Engine/Source/Runtime/Mass/MassEngine/Private/Mesh/MassEngineMeshFragments.cpp |
const UStaticMesh * GetStaticMesh() const