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Fragment holding the index for the instances of an instanced static mesh
| Name | FMassRenderISMInstanceFragment |
| Type | struct |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineMeshFragments.h |
| Include Path | #include "Mesh/MassEngineMeshFragments.h" |
Syntax
USTRUCT ()
struct FMassRenderISMInstanceFragment : public FMassFragment
Inheritance Hierarchy
- FMassElement → FMassFragment → FMassRenderISMInstanceFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HitProxyIndex | int32 | Mesh/MassEngineMeshFragments.h |
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| InstanceIndex | int32 | Mesh/MassEngineMeshFragments.h |
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