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Tag that indicates that a given body should be simulated in the physics scene
| Name | FMassPhysicsSimulatedBodyTag |
| Type | struct |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/Physics/MassEnginePhysicsFragments.h |
| Include Path | #include "Physics/MassEnginePhysicsFragments.h" |
Syntax
USTRUCT ()
struct FMassPhysicsSimulatedBodyTag : public FMassTag
Inheritance Hierarchy
- FMassElement → FMassTag → FMassPhysicsSimulatedBodyTag