Navigation
API > API/Runtime > API/Runtime/MassEngine
Const shared fragment holding the list of material override for a mesh
| Name | FMassOverrideMaterialsFragment |
| Type | struct |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/Mesh/MassEngineMeshFragments.h |
| Include Path | #include "Mesh/MassEngineMeshFragments.h" |
Syntax
USTRUCT ()
struct FMassOverrideMaterialsFragment : public FMassConstSharedFragment
Inheritance Hierarchy
- FMassElement → FMassConstSharedFragment → FMassOverrideMaterialsFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OverrideMaterials | TArray< TObjectPtr< UMaterialInterface > > | Mesh/MassEngineMeshFragments.h |
|