Navigation
API > API/Runtime > API/Runtime/MassEngine
Shared Fragment holding the properties defining how a given entity should affect navigation data
| Name | FMassNavigationRelevantParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Mass/MassEngine/Public/AI/MassEngineNavigationFragments.h |
| Include Path | #include "AI/MassEngineNavigationFragments.h" |
Syntax
USTRUCT ()
struct FMassNavigationRelevantParameters : public FMassConstSharedFragment
Inheritance Hierarchy
- FMassElement → FMassConstSharedFragment → FMassNavigationRelevantParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFillCollisionUnderneathForNavData | bool | If set, navmesh will not be generated under the surface of the geometry | AI/MassEngineNavigationFragments.h |