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| Name | MassCore |
| Type | Runtime |
| Location | /Engine/Source/Runtime/Mass/MassCore/ |
| Module Build Rules | MassCore.Build.cs |
Structs
| Name | Remarks |
|---|---|
| FArchetypeGroupHandle | FArchetypeGroupHandle. |
| FArchetypeGroupID | |
| FArchetypeGroups | FArchetypeGroups. |
| FArchetypeGroupType | FArchetypeGroupType. |
| FMassChunkFragment | |
| FMassConstSharedFragment | |
| FMassElement | |
| FMassEntityHandle | A handle to a Mass entity. |
| FMassFragment | This is the base class for all Mass fragments |
| FMassSharedFragment | |
| FMassSparseFragment | Special-case base class for fragments. |
| FMassSparseTag | Special-case base class for tags. |
| FMassTag | This is the base class for types that will only be tested for presence/absence, i.e. Tags. |
| FTransformFragment | |
| TMassExternalSubsystemTraits | Traits describing how a given piece of code can be used by Mass. |
| TMassFragmentTraits | Fragment traits. |
| TMassSharedFragmentTraits | Shared Fragment traits. |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool UE::Mass::IsA
(
const UStruct* |
Mass/EntityElementTypes.h | ||
bool UE::Mass::IsSparse
(
TNotNull< const UStruct* > Struct |
Mass/EntityElementTypes.h |