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API > API/Runtime > API/Runtime/LiveLinkInterface
Class used to remap livelink subjects without having to rely on animation blueprints.
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| Name |
ULiveLinkSubjectRemapper |
| Type |
class |
| Header File |
/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSubjectRemapper.h |
| Include Path |
#include "LiveLinkSubjectRemapper.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class ULiveLinkSubjectRemapper : public UObject
Inheritance Hierarchy
Derived Classes
Typedefs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bDirty |
bool |
When this is true, livelink's buffered frames will be remapped and the subject's static data will be updated. |
LiveLinkSubjectRemapper.h |
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| BoneNameMap |
TMap< FName, FName > |
Name mapping between source bone name and transformed bone name |
LiveLinkSubjectRemapper.h |
- EditAnywhere
- Category="Remapper"
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Functions