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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
Description
Temporarily sets the grass type for this component. Any call to UpdateGrassTypes may override what has been set using this method.
| Name | SetNamedGrassTypes |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
void SetNamedGrassTypes
(
const TMap < FName , TObjectPtr < ULandscapeGrassType > > & InNamedGrassTypes
)