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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LandscapeComponent.h |
|
|
|
LandscapeComponent.h |
|
GetCurrentRuntimeWeightmapLayerAllocations()
| |
|
| Name |
GetCurrentRuntimeWeightmapLayerAllocations |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path |
#include "LandscapeComponent.h" |
| Source |
/Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
TArray < FWeightmapLayerAllocationInfo > & GetCurrentRuntimeWeightmapLayerAllocations()
GetCurrentRuntimeWeightmapLayerAllocations()
| |
|
| Name |
GetCurrentRuntimeWeightmapLayerAllocations |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path |
#include "LandscapeComponent.h" |
| Source |
/Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
const TArray < FWeightmapLayerAllocationInfo > & GetCurrentRuntimeWeightmapLayerAllocations() const