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API > API/Runtime > API/Runtime/Landscape
| Name | FTargetLayerBlendGroup |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h |
| Include Path | #include "LandscapeInfo.h" |
Syntax
USTRUCT ()
struct FTargetLayerBlendGroup
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LandscapeInfo.h | |||
FTargetLayerBlendGroup
(
const FName& InName, |
LandscapeInfo.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendMethod | ELandscapeTargetLayerBlendMethod | LandscapeInfo.h | ||
| Name | FName | LandscapeInfo.h | ||
| TargetLayers | TSet< TObjectPtr< ULandscapeLayerInfoObject > > | LandscapeInfo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ELandscapeTargetLayerBlendMethod GetBlendMethod() |
LandscapeInfo.h | ||
const FName & GetName() |
LandscapeInfo.h | ||
const TSet< TObjectPtr< ULandscapeLayerInfoObject > > & GetTargetLayers() |
LandscapeInfo.h |