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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FEditLayerRenderItem
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LandscapeEditLayerRenderer.h |
|
|
|
LandscapeEditLayerRenderer.h |
|
FEditLayerRenderItem()
| |
|
| Name |
FEditLayerRenderItem |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRenderer.h |
| Include Path |
#include "LandscapeEditLayerRenderer.h" |
FEditLayerRenderItem()
| |
|
| Name |
FEditLayerRenderItem |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRenderer.h |
| Include Path |
#include "LandscapeEditLayerRenderer.h" |
FEditLayerRenderItem
(
const FEditLayerTargetTypeState & InTargetTypeState,
const FInputWorldArea & InInputWorldArea,
const FOutputWorldArea & InOutputWorldArea,
bool bInModifyExistingWeightmapsOnly
)