Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscape
| Name | EPrepareTextureResourcesLimitedMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include Path | #include "Landscape.h" |
Syntax
enum EPrepareTextureResourcesLimitedMode
{
Default = 0,
WaitForStreaming = 1 << 0,
BypassRateLimit = 1 << 1,
}
Values
| Name | Remarks |
|---|---|
| Default | |
| WaitForStreaming | |
| BypassRateLimit |