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API > API/Runtime > API/Runtime/IoStoreOnDemandCore
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::IoStore::TResult< ResultType > UE::IoStore::OnDemand::MakeSnapshotError
(
ECasErrorCode ErrorCode, |
IO/OnDemandError.h | ||
UE::IoStore::TResult< ResultType > UE::IoStore::OnDemand::MakeSnapshotError
(
ECasErrorCode ErrorCode, |
IO/OnDemandError.h |
UE::IoStore::OnDemand::MakeSnapshotError(ECasErrorCode, EIoErrorCode, FString &&, uint32)
| Name | UE::IoStore::OnDemand::MakeSnapshotError |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/IoStore/OnDemandCore/Public/IO/OnDemandError.h |
| Include Path | #include "IO/OnDemandError.h" |
namespace UE
{
namespace IoStore
{
namespace OnDemand
{
template<typename ResultType>
UE::IoStore::TResult< ResultType > UE::IoStore::OnDemand::MakeSnapshotError
(
ECasErrorCode ErrorCode,
EIoErrorCode IoErrorCode,
FString && ErrorMessage,
uint32 SystemErrorCode
)
}
}
}
UE::IoStore::OnDemand::MakeSnapshotError(ECasErrorCode, EIoErrorCode, FString &&, FFileSystemError &&, uint32)
| Name | UE::IoStore::OnDemand::MakeSnapshotError |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/IoStore/OnDemandCore/Public/IO/OnDemandError.h |
| Include Path | #include "IO/OnDemandError.h" |
namespace UE
{
namespace IoStore
{
namespace OnDemand
{
template<typename ResultType>
UE::IoStore::TResult< ResultType > UE::IoStore::OnDemand::MakeSnapshotError
(
ECasErrorCode ErrorCode,
EIoErrorCode IoErrorCode,
FString && ErrorMessage,
FFileSystemError && FileSystemError,
uint32 SystemErrorCode
)
}
}
}