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Base class for factories of tool targets, which let a tool manager build targets out of inputs without knowing anything about the inputs itself, as long as it has a factory registered that is able to process the input.
| Name | UToolTargetFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolTargets/ToolTarget.h |
| Include Path | #include "ToolTargets/ToolTarget.h" |
Syntax
UCLASS (Transient, Abstract, MinimalAPI)
class UToolTargetFactory : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolTargetFactory
Derived Classes
UToolTargetFactory derived class hierarchy
- UDynamicMeshComponentToolTargetFactory
- UEditableModifierToolTargetFactory
- UMeshPartitionToolTargetFactory
- UModifierToolTargetFactory
- UMultiSectionToolTargetFactory
- UPrimitiveComponentToolTargetFactory
- USceneComponentToolTargetFactory
- USectionToolTargetFactory
- USkeletalMeshComponentReadOnlyToolTargetFactory
- USkeletalMeshComponentToolTargetFactory
- USkeletalMeshReadOnlyToolTargetFactory
- USkeletalMeshToolTargetFactory
- UStaticMeshComponentToolTargetFactory
- UStaticMeshToolTargetFactory
- UVolumeComponentToolTargetFactory