Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework
UGizmoLocalFloatParameterSource is an implementation of IGizmoFloatParameterSource (by way of UGizmoBaseFloatParameterSource) which locally stores the relevant Parameter and emits update events via the OnParameterChanged delegate.
| Name | UGizmoLocalFloatParameterSource |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/ParameterSourcesFloat.h |
| Include Path | #include "BaseGizmos/ParameterSourcesFloat.h" |
Syntax
UCLASS (MinimalAPI)
class UGizmoLocalFloatParameterSource : public UGizmoBaseFloatParameterSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGizmoBaseFloatParameterSource → UGizmoLocalFloatParameterSource
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastChange | FGizmoFloatParameterChange | BaseGizmos/ParameterSourcesFloat.h | ||
| Value | float | BaseGizmos/ParameterSourcesFloat.h |