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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UGizmoElementBase > API/Runtime/InteractiveToolsFramework/UGizmoElementBase/FRenderTraversalState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
const UE::GizmoRenderingUtil::ISceneViewInterface& InView, |
Initialize state. | BaseGizmos/GizmoElementBase.h | |
void Initialize
(
const FSceneView* InSceneView, |
Initialize state | BaseGizmos/GizmoElementBase.h |
Initialize(const UE::GizmoRenderingUtil::ISceneViewInterface &, const FTransform &, const double)
Description
Initialize state.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include Path | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
void Initialize
(
const UE::GizmoRenderingUtil::ISceneViewInterface & InView,
const FTransform & InTransform,
const double InDPIScale
)
Initialize(const FSceneView *, FTransform, const double)
Description
Initialize state
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h |
| Include Path | #include "BaseGizmos/GizmoElementBase.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementBase.cpp |
void Initialize
(
const FSceneView * InSceneView,
FTransform InTransform,
const double InDPIScale
)