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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/FToolContextSnappingConfiguratio-
Stores parameters applicable to actor/object transform snapping, corresponds with ESceneSnapQueryTargetType::ObjectTransform
| Name | FObjectTransformSnapping |
| Type | struct |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolContextInterfaces.h |
| Include Path | #include "ToolContextInterfaces.h" |
Syntax
struct FObjectTransformSnapping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnable | bool | Specify whether this snapping type is enabled | ToolContextInterfaces.h | |
| SnapDistance | float | The distance/radius around a candidate transform to automatically snap to. | ToolContextInterfaces.h |