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API > API/Runtime > API/Runtime/ImageCore > API/Runtime/ImageCore/FImage
Overloads
Name
Remarks
Include Path
Unreal Specifiers
ImageCore.h
Linearize to a RGBA32F destination image by applying the decoding function that corresponds to the specified source encoding.
ImageCore.h
Linearize(FImage &)
Name
Linearize
Type
function
Header File
/Engine/Source/Runtime/ImageCore/Public/ImageCore.h
Include Path
#include "ImageCore.h"
void Linearize
(
FImage & DestImage
) const
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Linearize(uint8, FImage &)
Description
Linearize to a RGBA32F destination image by applying the decoding function that corresponds to the specified source encoding. If None, this call will be equivalent to CopyTo(DestImage, ERawImageFormat::RGBA32F, EGammaSpace::Linear).
SourceEncoding = None (0) to Linearize using the GammaSpace in this FImage
Name
Linearize
Type
function
Header File
/Engine/Source/Runtime/ImageCore/Public/ImageCore.h
Include Path
#include "ImageCore.h"
Source
/Engine/Source/Runtime/ImageCore/Private/ImageCore.cpp
void Linearize
(
uint8 SourceEncoding,
FImage & DestImage
) const
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Parameters
Name
Remarks
SourceEncoding
Opaque source encoding (matching UE::Color::EEncoding).
DestImage
The destination image.