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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T UE::Geometry::Affine::Abs
(
const T A |
Tessellation/Affine.h | ||
TVector2< T > UE::Geometry::Affine::Abs
(
const TVector2< T >& V |
Tessellation/Affine.h | ||
TVector< T > UE::Geometry::Affine::Abs
(
const TVector< T >& V |
Tessellation/Affine.h | ||
TVector4< T > UE::Geometry::Affine::Abs
(
const TVector4< T >& V |
Tessellation/Affine.h |
UE::Geometry::Affine::Abs(const T)
| Name | UE::Geometry::Affine::Abs |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Tessellation/Affine.h |
| Include Path | #include "Tessellation/Affine.h" |
namespace UE
{
namespace Geometry
{
namespace Affine
{
template<typename T>
T UE::Geometry::Affine::Abs
(
const T A
)
}
}
}
UE::Geometry::Affine::Abs(const TVector2< T > &)
| Name | UE::Geometry::Affine::Abs |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Tessellation/Affine.h |
| Include Path | #include "Tessellation/Affine.h" |
namespace UE
{
namespace Geometry
{
namespace Affine
{
template<typename T>
TVector2< T > UE::Geometry::Affine::Abs
(
const TVector2< T > & V
)
}
}
}
UE::Geometry::Affine::Abs(const TVector< T > &)
| Name | UE::Geometry::Affine::Abs |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Tessellation/Affine.h |
| Include Path | #include "Tessellation/Affine.h" |
namespace UE
{
namespace Geometry
{
namespace Affine
{
template<typename T>
TVector< T > UE::Geometry::Affine::Abs
(
const TVector< T > & V
)
}
}
}
UE::Geometry::Affine::Abs(const TVector4< T > &)
| Name | UE::Geometry::Affine::Abs |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Tessellation/Affine.h |
| Include Path | #include "Tessellation/Affine.h" |
namespace UE
{
namespace Geometry
{
namespace Affine
{
template<typename T>
TVector4< T > UE::Geometry::Affine::Abs
(
const TVector4< T > & V
)
}
}
}