Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TPolyBezierSpline
TPolyBezierSpline consists of an arbitrary number of anchor points. Adjacent anchor points implicitly define a cubic bezier segment. The cubic bezier segment defined by points A and B is
| Name | FAnchor |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Splines/PolyBezierSpline.h |
| Include Path | #include "Splines/PolyBezierSpline.h" |
Syntax
struct FAnchor
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Anchor | ValueType | Splines/PolyBezierSpline.h | ||
| InHandle | ValueType | Splines/PolyBezierSpline.h | ||
| OutHandle | ValueType | Splines/PolyBezierSpline.h |