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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TMeshSpatialSort
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Compute () |
Spatial/MeshSpatialSort.h | ||
void Compute
(
TArrayView< const TriangleMeshType > InInputMeshes, |
Spatial/MeshSpatialSort.h | ||
void Compute
(
TArrayView< const TriangleMeshType* > InInputMeshes, |
Spatial/MeshSpatialSort.h | ||
void Compute
(
TArrayView< const TUniquePtr< TriangleMeshType > > InInputMeshes, |
Spatial/MeshSpatialSort.h | ||
void Compute
(
TFunctionRef< const TriangleMeshType*(int32)> GetInputMesh, |
Spatial/MeshSpatialSort.h |
Compute()
| Name | Compute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshSpatialSort.h |
| Include Path | #include "Spatial/MeshSpatialSort.h" |
void Compute()
Compute(TArrayView< const TriangleMeshType >, TArrayView< const FAxisAlignedBox3d >)
| Name | Compute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshSpatialSort.h |
| Include Path | #include "Spatial/MeshSpatialSort.h" |
void Compute
(
TArrayView < const TriangleMeshType > InInputMeshes,
TArrayView < const FAxisAlignedBox3d > MeshBoundsIn
)
Compute(TArrayView< const TriangleMeshType * >, TArrayView< const FAxisAlignedBox3d >)
| Name | Compute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshSpatialSort.h |
| Include Path | #include "Spatial/MeshSpatialSort.h" |
void Compute
(
TArrayView < const TriangleMeshType * > InInputMeshes,
TArrayView < const FAxisAlignedBox3d > MeshBoundsIn
)
Compute(TArrayView< const TUniquePtr< TriangleMeshType > >, TArrayView< const FAxisAlignedBox3d >)
| Name | Compute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshSpatialSort.h |
| Include Path | #include "Spatial/MeshSpatialSort.h" |
void Compute
(
TArrayView < const TUniquePtr < TriangleMeshType > > InInputMeshes,
TArrayView < const FAxisAlignedBox3d > MeshBoundsIn
)
Compute(TFunctionRef< const TriangleMeshType *(int32)>, int32, TArrayView< const FAxisAlignedBox3d >)
| Name | Compute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshSpatialSort.h |
| Include Path | #include "Spatial/MeshSpatialSort.h" |
void Compute
(
TFunctionRef < const TriangleMeshType *> GetInputMesh,
int32 NumInputMeshes,
TArrayView < const FAxisAlignedBox3d > MeshBoundsIn
)