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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TDynamicMeshTriangleAttribute
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize () |
DynamicMesh/DynamicMeshTriangleAttribute.h | ||
void Initialize
(
AttribValueType InitialValue |
Initialize the attribute values with InitialValue, and resize to the parent mesh's max triangle ID | DynamicMesh/DynamicMeshTriangleAttribute.h |
Initialize()
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshTriangleAttribute.h |
| Include Path | #include "DynamicMesh/DynamicMeshTriangleAttribute.h" |
void Initialize()
Initialize(AttribValueType)
Description
Initialize the attribute values with InitialValue, and resize to the parent mesh's max triangle ID
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshTriangleAttribute.h |
| Include Path | #include "DynamicMesh/DynamicMeshTriangleAttribute.h" |
void Initialize
(
AttribValueType InitialValue
)