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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TDenseGrid2
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Process
(
ProcessFunc Func |
Call a function on all values. | Spatial/DenseGrid2.h | |
| Call a function on the value at (X,Y). | Spatial/DenseGrid2.h | ||
void Process
(
int32 X, |
Call a function on the value at (X,Y). | Spatial/DenseGrid2.h |
Process(ProcessFunc)
Description
Call a function on all values.
| Name | Process |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/DenseGrid2.h |
| Include Path | #include "Spatial/DenseGrid2.h" |
template<typename ProcessFunc>
void Process
(
ProcessFunc Func
)
Process(const FVector2i &, ProcessFunc)
Description
Call a function on the value at (X,Y).
| Name | Process |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/DenseGrid2.h |
| Include Path | #include "Spatial/DenseGrid2.h" |
template<typename ProcessFunc>
void Process
(
const FVector2i & XY,
ProcessFunc Func
)
Process(int32, int32, ProcessFunc)
Description
Call a function on the value at (X,Y).
| Name | Process |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/DenseGrid2.h |
| Include Path | #include "Spatial/DenseGrid2.h" |
template<typename ProcessFunc>
void Process
(
int32 X,
int32 Y,
ProcessFunc Func
)