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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshEditor
| Type | Name | Description | |
|---|---|---|---|
| bool | CreateSeamsAtEdges
(
const TSet< int32 >& EidsToMakeIntoSeams, |
Cut existing 2D attribute overlay topology with a set of edges. | |
| bool | CreateSeamsAtEdges
(
const TSet< int32 >& EidsToMakeIntoSeams, |
Cut existing 3D attribute overlay topology with a set of edges. |