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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/IGeometryCollectionCustomDataInt-
Description
Enable or disable custom depth writing and, if enabled, the value written to the stencil buffer. The value will be set for all instances the renderer is spawning.
| Name | SetRenderCustomDepthStencil |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionExternalRenderInterface.h |
| Include Path | #include "GeometryCollection/GeometryCollectionExternalRenderInterface.h" |
void SetRenderCustomDepthStencil
(
bool bEnable,
int32 CustomStencilValue
)