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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorld
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RepairSingletonActorOfClass () |
Engine/World.h | ||
void RepairSingletonActorOfClass
(
TSubclassOf< AActor > ActorClass |
Utility function that is used to ensure that a World has the correct singleton actor of the provided class | Engine/World.h |
RepairSingletonActorOfClass()
| Name | RepairSingletonActorOfClass |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
template<class T>
void RepairSingletonActorOfClass()
RepairSingletonActorOfClass(TSubclassOf< AActor >)
Description
Utility function that is used to ensure that a World has the correct singleton actor of the provided class
| Name | RepairSingletonActorOfClass |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
| Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
void RepairSingletonActorOfClass
(
TSubclassOf < AActor > ActorClass
)