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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorld
Iterator range over post process volumes in ascending priority order, filtering out invalid/expired entries.
| Name | FPostProcessVolumeIterator |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
Syntax
struct FPostProcessVolumeIterator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPostProcessVolumeIterator
(
const TArray< FPostProcessVolumeEntry >& InEntries |
Engine/World.h |
Structs
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Entries | const TConstArrayView< FPostProcessVolumeEntry > | Engine/World.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIterator begin() |
Engine/World.h | ||
FSentinel end() |
Engine/World.h |