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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USpotLightComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector2f GetClampedConeAngles () |
Components/SpotLightComponent.h | ||
static FVector2f GetClampedConeAngles
(
float InInnerConeAngle, |
Components/SpotLightComponent.h |
GetClampedConeAngles()
| Name | GetClampedConeAngles |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h |
| Include Path | #include "Components/SpotLightComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp |
FVector2f GetClampedConeAngles() const
GetClampedConeAngles(float, float)
| Name | GetClampedConeAngles |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h |
| Include Path | #include "Components/SpotLightComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp |
static FVector2f GetClampedConeAngles
(
float InInnerConeAngle,
float InOuterConeAngle
)