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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UMirrorDataTable
Contains entry data for a given row type (bone/notify/sync marker/curve/custom).
| Name | FCategoryState |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/MirrorDataTable.h |
| Include Path | #include "Animation/MirrorDataTable.h" |
Syntax
struct FCategoryState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DuplicateEntryNames | TSet< FName > | Entries with duplicate rows in the table for this category. | Animation/MirrorDataTable.h | |
| EntryNameToRowName | TMap< FName, FName > | Maps logical entry names to row names in the table. | Animation/MirrorDataTable.h | |
| ExistingEntryNames | TSet< FName > | Existing that already exist in the table for this category. | Animation/MirrorDataTable.h | |
| ProcessedEntryNames | TSet< FName > | Entries processed from the current skeleton scan for this category. | Animation/MirrorDataTable.h |